日批在线视频_内射毛片内射国产夫妻_亚洲三级小视频_在线观看亚洲大片短视频_女性向h片资源在线观看_亚洲最大网

Global EditionASIA 中文雙語Fran?ais
Opinion
Home / Opinion / Op-Ed Contributors

Time to end prejudice against esports

By Zhang Zhouxiang | chinadaily.com.cn | Updated: 2018-11-05 10:00
Share
Share - WeChat
China's Invictus Gaming players celebrate after winning the 2018 LOL World Championship final match against European team Fnatic at Munhak stadium in Incheon, South Korea, November 3, 2018. [Photo/IC]

Whether you play esports or not, you must have heard about iG. On Saturday night, this team from China beat the FNC team from Europe and won the annual global championship for LOL in Busan, the Republic of Korea.

It is good news that a Chinese team has won the LOL championship. However, it should be acknowledged that it’s the first time that a Chinese team has won LOL championship in the past seven years.

In terms of esports, China lags far behind the ROK. Actually, even during this championship, three of the six members of the Chinese team were from ROK. That is rather surprising as China has the largest number of esports players, the largest audience, as well as the biggest esports market in the whole world, all of which are prerequisites for good esports performance.

The root cause lies in a long-existing prejudice against esports in China. While a respectable professional career in the US, Japan, Europe and ROK, those taking part in esports in China have long been considered “game players”. There are some people who dub esports as game of bad boys and treat esports players as internet addicts. On micro blogs there have even been calls about “treating” esports players as patients and “helping” them to get back to a “normal” life.

It is hard to imagine such voices still exist today. Ironically, such voices, full of hate for the internet, the computer, and the smartphone, are expressed on the internet via the computer and the smartphone. These people do not realize that what they are expressing is prejudice.

The public does not know the hard work that goes into becoming a qualified esports player. Unlike the money consuming cybergames, esports is a fair play, and a distinguished player must have both talent and passion to work hard.

Sometimes they work harder than chick-soup-for-the-soul stories. For example, Park Seung-hyun, a ROK player born in 1989, suffered from muscle disorders since 2000, and he was unable to move his fingers and neck. Yet he trained himself four to eight hours a day and became one of the Warcraft III players on this planet. He could play 200 times per minute with his fingers.

Park’s death in May, 2013, was mourned by esports players and audiences all over the world. Isn’t his story more moving than many heroes in textbooks? Wasn’t he a good, hard-working man that everyone should respect?

A chief reason of esports players suffering from prejudice in the past was their low income. Before the age of mobile internet, esports players could hardly earn a fair income because the industry was far from being commercialized. Even Li Xiaofeng, who won World Cyber Game championships on Warcraft III in 2005 and 2006, got only $25,000.

Yet, with the technology of livestreaming, increasingly more people are becoming attracted to esports. At least 200 million people around the world watched the LOL championship that iG just won. More audience means more commercial opportunities, more investment, as well as more income for the players. Wang Sicong, boss of iG, promised to reward each of his players 1 million yuan ($145,119) for the championship, and latest news said he will honor it soon.

Hope more businesspersons will join the industry. Commercial success will help esports players get rid of the prejudice.

The author is a writer with China Daily.

Most Viewed in 24 Hours
Top
BACK TO THE TOP
English
Copyright 1994 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
License for publishing multimedia online 0108263

Registration Number: 130349
FOLLOW US
主站蜘蛛池模板: 久久亚洲综合 | 亚洲欧美日韩久久 | 欧美日韩一区二区在线观看 | 黄色一级大片在线免费看国产一 | 永久黄网站| 欧美性久久久 | 亚洲一级网站 | 中文字幕亚洲精品在线 | 黑丝白浆 | 神马久久午夜 | 午夜视频精品 | 午夜影院黄 | 亚洲区中文字幕 | 一区二区欧美在线 | 国产日韩精品一区二区三区 | 青青草精品在线 | 91久久久久久久久久久久 | 午夜在线播放视频 | 久草热在线 | 日本中文字幕精品 | 成人一区二区视频 | 四虎最新免费网址 | 国产二区视频 | 丁香六月激情综合 | 色网站女女 | av片亚洲 | 五月婷婷一区二区 | 青青草97国产精品麻豆 | 网爆门在线观看 | 青青操免费在线视频 | av免费看片| 国产成人av一区二区三区在线观看 | 亚洲女优在线 | 亚洲精品久久久久久久久久久 | 久热av在线 | 白浆一区 | 黄色一级大片免费看 | 国产三级av在线 | 国产毛片一级 | 日日射av | 久久白浆|